How would you describe what you do?
I am primarily an image-maker, with the emphasis on maker.
What kind of environment do you work in?
Generally I like to work alone, undisturbed but for music, which I tend to have playing continuously. My work studio is a lovely renovated Edwardian house that serves as a workplace to a staff of 13. It is an airy and light-filled space. My home studio is quite the opposite; a basement with low ceilings that is fairly small and cluttered. Still, it is a little sanctuary where I am able to crank the music up and spend hours lost in painting or whatever else I choose to do.
What role does craft play in your work?
In my design and illustration work, craft is critical. Art is a different bag… many artists purge craft from their practice, perhaps believing it subordinate to the concept. I am a bit old-fashioned, believing that the artist's hand should be visible in the work.
How do craft and concept overlap in your work?
There is no substitute for concept, but any concept can be greatly enhanced through its execution. That's where craft comes in. The ideal outcome is one where the concept and the craft are balanced, in harmony and seemingly inseparable.
How did you approach this project?
I put my iTunes on shuffle, pressed play and painted the title of the first track that came on, as I was listening. Each title was painted in the time it took for the track to play from start to finish. I monitored the time elapsed to make sure I was on track and, surprisingly, never ran out of time. The intention is for the eventual owner of the piece to re-live the whole experience, but for the actual act of painting, by listening to the playlist.
Are their any similarities between what you and Spider Murphy do?
I'd like to imagine we are both striving to reach the highest expression of our ideas.